Lessons
Unit 1 Design Thinking
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Design Process
June 24, 2019
In this course, we’ll take an iterative approach to design. No one “process” fits all projects. However, we’ll find it useful to alternate between divergent (exploratory) and convergent (decisive) thinking, and to find ways to test ideas efficiently to gain confidence in our decisions.
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Paper Prototyping
June 25, 2019
Prototyping is often best done in cheap and fast ways, so that we can work out the kinks in design concepts quickly and deliver a better final product.
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Usability Testing
June 25, 2019
In order to build better products, it’s useful to test prototypes with potential users to identify opportunities to improve our designs before investing in full production.
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User Interviews
June 26, 2019
When planning new design work, interviewing potential users helps us understand behaviors and contexts to narrow down the problem(s) we should address.
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Research Synthesis
June 27, 2019
Affinity diagramming will help us look for patterns in our raw data, and we will distill our findings into problem statements.
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Surveys
June 28, 2019
Surveys can also help us form a better picture of our users, their behaviors, and preferences.
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Personas
July 1, 2019
Personas are a deliverable which helps us summarize and communicate findings from user research, embodying those findings in a representative user which other stakeholders can empathize with as well.
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Design Reports
July 4, 2019
Writing about your design work is a good practice in general, to document your process and results. For us, these will serve double duty as early drafts of our eventual portfolios.
Unit 2 Interaction Design
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Inspiration and Aspiration
July 5, 2019
In this lesson, we will explore a few different topics in order to stretch your UI skills.
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Visual Design - Typography
July 8, 2019
Visual design makes our work, aesthetic, clear, and usable. We’ll start exploring some principles of typography and layout in this class. Keep in mind that theory will only take your design work so far. You have to produce work, look at it, and try again in order to actually improve.
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Human Interface Guidelines
July 9, 2019
We’ll focus on Apple’s Human Interface Guidelines for iOS (phones and tablets) for now, with an emphasis on the navigation models in iOS.
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Material Design
July 9, 2019
We’ll focus on how Google’s Material Design system works on Android devices (primarily phones) and explore the primary navigation model.
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Evaluative Research
July 10, 2019
We’ll extend our evaluative research toolbox to include heuristic analysis.
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Motion in user interfaces
July 11, 2019
Motion should be used to add clarity to a user interface, and then sparingly and with nuance. A little bit goes a long way.
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User Interface Design
July 12, 2019
Exploration is key to creating beautiful user interfaces. We don’t see design in our mind, we perceive it with our eyes, and interact with it with our hands. Until a possibility is down on paper or screen, it’s not a possibility you’ve considered. Give yourself as many possibilities to choose from as you can.
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Competitive Analysis
July 18, 2019
We’ll cover how to conduct competitive research.
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Desirability Testing
July 19, 2019
We’ll try out a couple of card sorting techniques to help us more objectively gauge the desirability and aesthetic appeal of our designs.
Unit 3 Information Architecture
- Material Design & Human Interface Guidelines Review July 17, 2019
- Content Strategy & IA July 25, 2019
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Responsive Layout
July 26, 2019
We’ll work together in class to build out more of the Brio example responsive web app layout in HTML & CSS.
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Contextual Inquiry
August 1, 2019
The best way to gather information about users’ behaviors is to actually observe them doing things in their natural context.
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IA Methods
August 1, 2019
We’ll briefly discuss task analysis and scenarios as optional information architecture topics which may be helpful for your projects.
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User Stories
August 1, 2019
User Stories will help us define smaller chunks of features, which we can then prioritize for our products.
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Working with Clients and Stakeholders
August 9, 2019
We’ll discuss as a class some strategies for setting expectations and effective communication with clients.
- Adaptive Interfaces August 15, 2019
Unit 4 Web Development
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HTML
July 1, 2019
HTML is the essential building block of web pages. It provides structure to content, and gives browsers meaningful information which supports built-in accessibility and discoverability features.
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CSS for Typesetting and Composition
July 8, 2019
CSS provides us a way to give the web browser hints about how we want the content of our website to render. We’ll start working with CSS by using it to style typographic compositions.
- CSS Animations July 22, 2019
- CSS for Layout July 22, 2019
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Coding review!
July 29, 2019
A chance to review together everything we’ve learned so far about HTML & CSS and how to apply it to our current project.
Unit 5 Final Project
Unit 7 Visual Design
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Designing in Sketch
June 28, 2019
Visual design aims to improve the user experience through the use of layouts, colors, typography and other visual elements. It’s important to start thinking about how to approach this process and the tools we can use. In this class, we will use Sketch as our primary tool for visual design.
- Visual Design - 4 July 12, 2019
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Dashboards
August 5, 2019
We’ll look at some examples of dashboards and discuss some best practices for organizing content within a desktop web app.